Tremere 

The sorcerers of the vampire world, the Tremere as seen as one of the usurper clans, and even have enemies among those who they consider allies. Using the cursed sorcery of Thaumaturgy, their own invention, the Tremere have firmly rooted themselves into the world of darkness, and aim to keep it that way.





Disciplines: Auspex, Dominate, Thaumaturgy

Nickname: Warlocks

 

Dark Ages
The Tremere are being hunted by many different clans for many different crimes. First of all, many clans hunt the Tremere for the fact their bloodline came from Saulot, the Salubri antediluvian, which the original Tremere himself diablarized. Secondly, they are persecuted for their following hunt against the Salubri, whom they hunted to extinction. And ofcourse in a more recent set of events, the Tremere have begun capturing other vampires (most notably the Tzimisce, the Brujah and the Gangrel) and turning these into their blood-bound slaves by turning them into gargoyles. As such, they faced much persecution and hatred from these clans. Truly, the bloodstained hands of the Tremere are at their greatest peril, and there seems to be little chance for the clan to survive into ages to come.

Modern Days
The Camarilla proved to be to salvation of the Tremere! In joining them, many of those who were previously their enemies were suddenly forced onto their list of allies, and they received a bastion of protection from the likes of the Sabbat. Now making their gargoyles out of stone and no longer using test subjects (other then prisoners of war of course…), the Tremere proved a strong ally to the Camarilla, using their powerful sorceries to combat the Sabbat and their natural diplomatic skills to aid the Camarilla’s structure as politicians or  advisors. However, even to this day the Gangrel and Brujah mistrust the Tremere, and the Tremere maintain a rather unhealthy amount of enemies outside of the Camarilla, most notably the Tzmisce and the Assamites.

Embraces
Many Tremere dabbled in occult or other scholarly pursuits in life. However this is hardly enough to draw the attention of the Warlocks. The Tremere seek apprentices with aggressive natures and clear thinking, they care not for any who are weak in these aspects. When a new apprentice is embraced, by clan law he/she must drink the blood of al 7 clan elders, ensuring their loyalty.

Havens
Some Tremere have private havens, often equipped with vast libraries to aid in their studies, but almost all Tremere make residence in a Chantry. In each city with a Tremere presence, there is a chantry, and all Tremere are free to make residence here. However, it is strictly forbidden for any outside of clan Tremere to enter Chantries, and the Tremere are known for their ways to keep intruders out.

As a clan
No tighter internal structure exists among the clans. No clan binds its neonates so strictly. And no clan acts with such unity of purpose as the Tremere. The Tremere strictly adhere to clan ranks, which functions as a pyramid structure. The top of the pyramid is occupied by the great Tremere himself, and by steps of 7 the pyramid moves down, with at the base all the neonates of clan Tremere.  As there are only a limited amount of positions in the upper ranks, many Tremere remain a neonate their whole existence, even if they have long surpassed their superiors. Because each Tremere is close to a blood bond with the elders of his clan, loyalty is almost guaranteed. However, the Tremere no less then despise rogue Tremere who exist outside the pyramid structure, and go through every possible length to hunt these down.

Strength
Undoubtedly the strength of clan Tremere lies in its discipline of Thaumaturgy, which allows them to use many potent blood magics, conjuring fire from thin air or turning enemies to dust with a single touch.

Weakness
Because each Tremere is almost blood bound to his elders, they have considerable trouble ignoring a direct command from an elder.

Clan Symbol


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