Tremere
The sorcerers of the vampire world, the Tremere as seen as one of the usurper clans, and even have enemies among those who they consider allies. Using the cursed sorcery of Thaumaturgy, their own invention, the Tremere have firmly rooted themselves into the world of darkness, and aim to keep it that way. Disciplines: Auspex, Dominate, Thaumaturgy Nickname: Warlocks
|
Dark Ages
The
Tremere are being hunted by many different clans for many different
crimes. First of all, many clans hunt the Tremere for the fact their
bloodline came from Saulot, the Salubri antediluvian, which the
original Tremere himself diablarized. Secondly, they are persecuted for
their following hunt against the Salubri, whom they hunted to
extinction. And ofcourse in a more recent set of events, the Tremere
have begun capturing other vampires (most notably the Tzimisce, the
Brujah and the Gangrel) and turning these into their blood-bound slaves
by turning them into gargoyles. As such, they faced much persecution
and hatred from these clans. Truly, the bloodstained hands of the
Tremere are at their greatest peril, and there seems to be little
chance for the clan to survive into ages to come.
Modern Days
The
Camarilla proved to be to salvation of the Tremere! In joining them,
many of those who were previously their enemies were suddenly forced
onto their list of allies, and they received a bastion of protection
from the likes of the Sabbat. Now making their gargoyles out of stone
and no longer using test subjects (other then prisoners of war of
course…), the Tremere proved a strong ally to the Camarilla, using
their powerful sorceries to combat the Sabbat and their natural
diplomatic skills to aid the Camarilla’s structure as politicians or advisors.
However, even to this day the Gangrel and Brujah mistrust the Tremere,
and the Tremere maintain a rather unhealthy amount of enemies outside
of the Camarilla, most notably the Tzmisce and the Assamites.
Embraces
Many Tremere dabbled in
occult or other scholarly pursuits in life. However this is hardly
enough to draw the attention of the Warlocks. The Tremere seek
apprentices with aggressive natures and clear thinking, they care not
for any who are weak in these aspects. When a new apprentice is
embraced, by clan law he/she must drink the blood of al 7 clan elders,
ensuring their loyalty.
Havens
Some
Tremere have private havens, often equipped with vast libraries to aid
in their studies, but almost all Tremere make residence in a Chantry.
In each city with a Tremere presence, there is a chantry, and all
Tremere are free to make residence here. However, it is strictly
forbidden for any outside of clan Tremere to enter Chantries, and the
Tremere are known for their ways to keep intruders out.
As a clan
No tighter internal
structure exists among the clans. No clan binds its neonates so
strictly. And no clan acts with such unity of purpose as the Tremere.
The Tremere strictly adhere to clan ranks, which functions as a pyramid
structure. The top of the pyramid is occupied by the great Tremere
himself, and by steps of 7 the pyramid moves down, with at the base all
the neonates of clan Tremere. As there are only a limited amount of positions in the upper ranks, many Tremere remain
a neonate their whole existence, even if they have long surpassed their
superiors. Because each Tremere is close to a blood bond with the
elders of his clan, loyalty is almost guaranteed. However, the Tremere
no less then despise rogue Tremere who exist outside the pyramid
structure, and go through every possible length to hunt these down.
Strength
Undoubtedly
the strength of clan Tremere lies in its discipline of Thaumaturgy,
which allows them to use many potent blood magics, conjuring fire from
thin air or turning enemies to dust with a single touch.
Weakness
Because
each Tremere is almost blood bound to his elders, they have
considerable trouble ignoring a direct command from an elder.
Clan Symbol